it's me again.
I love this forum and i love asking questions. Hope you can answer this one for me.
I noticed many people are timing out on join. I think it is because i have precached too much. In my precache.lua file are 265 precached paths (with all tdm cars).
So is it possible to precache all the cars only on the server side so the server does not lag if somebody spawns a car?
It's client and server sided, so just call it only on the server? (lua/autorun/server)
Precaching models on server puts them into datatable modelprecache, making clients precache them too.
Sorry, you need to Log In to post a reply to this thread.